Elder Scrolls III: Bloodmoon Info from http://www.elderscrolls.com Bloodmoon, the latest expansion for Morrowind, takes you to the frozen Island of Solstheim where the Empire is establishing a new mining colony - a venture being threatened by the prophecy of the Bloodmoon and rumors of werewolves. Your journey north from Vvardenfell by ship will bring you to a whole new world, where the ashlands and rainy coasts of Morrowind give way to forests and hills covered with snow and ice. In the huge wilderness of Solstheim you'll experience snow, blizzards, and new creatures, including frost trolls, ice minions, and wolves.just to name a few. "We wanted Bloodmoon to look and feel completely new for Morrowind players," said Todd Howard, Executive Producer. "Everything from the setting to the storyline to the art makes this expansion feel like a game unto itself." You'll have a choice of stories to follow and have the opportunity to defend the colony, take control over how the colony is built up, and eliminate the werewolves. Or, you can decide to join the werewolves and become one of them, opening up a whole new style of gameplay. "The chance to become a werewolf adds a new dimension and brings back a memorable part of Morrowind's predecessor, Daggerfall," said Project Leader Ashley Cheng. "It's something our fans have talked a lot about, and we felt the only way to do it right was in an expansion where we could devote full attention to it." Where does Bloodmoon take place? Bloodmoon is set on the island of Solstheim to the northwest of Vvardenfell. You'll find an untamed wilderness to explore, populated by dangerous creatures and new dungeons like ice caves and Nordic burial tombs. What are the key features of Bloodmoon? Become a werewolf and indulge your thirst for the hunt Explore the forests, caves, and snow-covered wastelands of the island of Solstheim Fight new creatures including wolves, bears, ice minions, and spriggans Direct the construction of a mining colony Experience new weather types including snow and blizzards Can be experienced by any player at any point during Morrowind and Tribunal Does Bloodmoon require Tribunal to play? No. Bloodmoon only requires Morrowind. Is Bloodmoon compatible with Tribunal? Yes. Both expansion packs work together. How many hours of added gameplay are there? Between 20 and 40 hours, depending on how many of the quests you do. How do I become a werewolf? You will need to contract lycanthropy from another werewolf. What is special about being a werewolf? Playing as a werewolf completely changes the way you play the game. You get bonuses to your strength, agility, and speed. You'll gain a new ability called Eye of the Wolf. You do not use weapons or spells, but attack with your claws. Insane dreams will haunt you each night - dreams that urge you to fulfill maddening werewolf quests. Do I have to start a new character to play Bloodmoon? No, like Tribunal, Bloodmoon is designed to be played by any character at any time, whether you are just starting, in the middle, or have already finished the main quest of Morrowind and/or Tribunal. However, finishing Bloodmoon's main quest will require you to have a high level character. I have a very powerful character. Will Bloodmoon offer new challenges? Like Tribunal, Bloodmoon is aimed at powerful and high level characters. Will the new functionality in Tribunal, like the revised journal and map, be in Bloodmoon? Yes. You will be able to sort your quests by name and make notes on your map in Bloodmoon. Is Bloodmoon compatible with TES Construction Set? Yes. Bloodmoon is another master file, and the Construction Set has been designed to handle multiple master files. Your current plugins will still work in conjunction with Bloodmoon, and you will now be able to make plugins that make changes or use assets from both the Morrowind master and the Bloodmoon master file. What are the system specs? They are the same as Morrowind. - o -