Patrician 2: Money and Power Demo from the Internet Reviewed by Sue Bev Truter asked me if I'd heard of this game when she saw it being sold cheaply. I had but didn't know much about it so I started searching the net for info about it. I found a demo as well and since it sounded a good game, I decided to try the demo. When you install it, it checks all different resolutions to get the best one for your setup. First a warning. When you run the demo the publisher's loading screen sits there until you click the mouse. Don't hang about for ages waiting for it to go like I did. Patrician is a combination strategy, trading game with some construction elements too. The demo has a tutorial and single game. Campaign and multiplayer options are disabled. First the tutorial. This has five sections, starting with basic game control, then detailed looks at ships, trade, town expansion and battles. The game looks very nice. The graphics are detailed and atmospheric with the townsfolk going about their business and sometimes a mist hanging over the town. Waves ripple across the sea and seagulls fly above the ships and houses. You learn how to select a ship you own and send it to another city. Travel causes wear and tear so after a long trip, a ship will probably need some repairs. You might want to hire more crew while repairs are taking place. The place to find sailors is, of course, the local tavern. You can also get information and meet people who've been in contact with you by letter. At the shipyard you can pay to have a new ship built. You may have to buy materials for this. The third part of the tutorial teaches you about trading. You need to know what goods each town requires so you take the correct items to the right place. Of course your competitors are doing the same thing. Trading successfully with a town helps the town expand, improves your reputation (you might get to be Patrician one day) and lets you make big profits. The town's trading window is opened by clicking on a crane on the dockside when your ship is docked and selected. It lets you trade between ship, trading office and town in any direction. Various things affect the selling and buying prices of goods, but a lot of the time it's due to supply and demand. You'll be told the average price you paid for items on your ship; what you have to do is find a town that will pay more than that. The market in each town will tell you what goods are produced there and what the demand is for different commodities. Each town has a number of other buildings such as your trading office, houses and places where goods are produced such as a sawmill. You can build your own buildings. Again you may need to buy raw materials if you don't have enough, such as tiles, timber and iron goods. You'll be offered a choice of sites when you try to build something. More raw goods will be needed afterwards for workshops where raw materials are turned into a finished product. The sea battles tutorial teaches you how to keep your cargo safe on the high seas. Battles can be handled automatically if you prefer. It's very satisfying to see lumps of wood flying off the pirates' ships. When they blow up, their cargo is dumped in the briny. The problem with a game like Patrician 2 is that you can't really get into it by playing a single game. A campaign gives you more to aim for. I found it hard to keep track of who wanted what and ended up sailing about with things no-one wanted. I think you'd need to make notes. Interesting but not one I'd buy unless I saw it VERY cheaply! - o -