Spellforce: The Order of Dawn Info from http://spellforce.jowood.com/?rid=906&lang=en Demo from the same site The Game In a world beyond imagination... In their immeasurable greed and constant thirst for power, the thirteen most powerful Mages of all time doomed the land, hurling it into an endless spiral of chaos and despair. Entire countries were wiped out in the blink of an eye when the devastating power of the Elements was unleashed - Elements summoned by dark rituals. Continents shattered like glass, the pieces strewn about like leaves in the wind. Huge armies, bound by the power of ancient runes, brought war and destruction to the lands that survived the initial onslaught. All that was left were a few islands, connected by magic portals. Now, only a few years after the end of the Convocation, evil is back - stronger and more powerful than ever before - to finish what was started. Yet there is still hope. The prophecies tell of a human. A human damned to immortality, bound forever by the power of the blood runes. Soon, the time will come when the power of one may change the destiny of many. For better or for worse... Summary of the most important features Innovative game design: The unique mixture of RTS and RPG elements offers a brand new game experience. High degree of identification with the hero-avatar, whose skills and strengths can be improved by the player Click'n'Fight: This revolutionary control system guarantees instant action, the best possible overview and completely new tactical possibilities in battle 6 races - Humans, Dwarves, Elves, Dark Elves, Orcs and Trolls - that can be used simultaneously (!) to build settlements and fight battles More than 30 different enemy races, from cowardly goblins to powerful demons and dragons A multitude of spells, divided into different categories of magic (white, black, elemental, etc.) Persistant game world with continuous, gripping storyline and myriad sub-quests Awe-inspiring 3D graphics with zoom levels from isometric to 1st-Person-views System Requirements Minimum Intel Pentium * III 1GHz 256 MB RAM 3D-Graphic card with 32 MB RAM (compatible with GeForce2 or better) Windows* 98, ME, 2000, XP DirectX*9.0a or higher 2 GB free fixed disk storage Recommended Intel Pentium* 4 1,8 GHz 512 MB RAM 3D-Graphic card with 64 MB RAM (compatible with GeForce4 Ti or better) 2 GB free fixed disk storage Windows* 98, ME, 2000, XP DirectX* 9.0a or higher What is the Click'n'Fight-System? --------------------------------- SpellForce features a new and revolutionary combat control system called "Click'n'Fight", or CnF for short. RTS games tend to suffer from the same problem: First you choose a unit under your command and assign it an action (eg. a spell). Then you need to find an enemy in the midst of the skirmish and try to click it to trigger the selected action (eg. "attack"). If you miss the target, you waste valuable time - or worse: An action performed on the wrong target often means losing precious resources or even the inadvertent destruction of a friendly unit! SpellForce facilitates the whole process; a simple click on an enemy and the player is shown all possible actions, displayed under the portraits of their available units. A second click is all it takes to complete the attack - quick, simple and precise. - o -