Constructor Download from http://www.the-underdogs.org/game.php?id=2924 Reviewed by Sue I bought Constructor several years ago - it's dated 1997 and a Windows 95 game. I got it running happily under Me but not XP. Even on Me I couldn't get the sound working properly but I kept playing anyway. In Constructor, you take the part of a property tycoon. Your ultimate aim, it says on the box, is to control the city. You start with one plot of land but as the game proceeds you will have the chance to buy more. On this land, you start by building a wood yard. This gives you the basis for building your first wooden house. It's a humble log cabin but it's a start. Once the building is finished, it's time to find a tenant. You won't get anyone very nice for this poor house, only a family of slobs or greasers. Never mind, they'll do. They can either provide rent money or have babies that will grow up to be workers or more tenants. At first the tenants they produce will be the same level as them (ie more slobs and greasers). But if you give them computers, their children will be more intelligent and can produce tenants at the next level - level 2 in this case. There are three different styles of level 1 house. Once you've built one of each, you'll be invited to build a cement works. When that's in operation you can build level 2 houses with their better class of tenant ... but not by much. This time they are students and punks. They can also provide rent, more tenants like themselves or a level higher (if you add a computer to their house) or police cadets. In the mean time your current tenants can be a picky bunch. If they're too close to one of your factories, they'll moan about the noise. They'll ask for new fencing and trees in their gardens. If a DIYer bodges a job indoors, they'll expect YOU to sort it out. Heaven forbid they should see a cockroach in a neighbouring garden! Or they may just insist you drop their rent. Fail to do any of these things, and you'll get black marks with the council. Of course, if some tenants cause you too much grief, you could just evict them - though they may do some damage on their way out. Sometimes you'll be set tasks to do. Get them right and you'll get white marks to offset any black marks you get. Get them wrong and you could have some of your properties repossessed or, at the worst, have your developer's license taken away from you so it's 'Game Over' time. The Gadget Factory plays a big part in much of this. You'll be able to build this some way into the game. It lets you make items to satisfy your tenants such as computers, trees, subway stations (to help your workmen travel round the map quicker), and lots of other goodies, most of which I haven't seen, let alone used. Options are gradually revealed as you play. The buildings and tenants go through five levels. In the higher levels you'll build mock Tudor houses and beach houses. There are special commissions too such as the Russian Winter Palace and a pyramid. All of these need a considerable amount of manpower and resources and most won't even be offered to you unless you fulfil some pretty stringent conditions. The plans for some of them come from high level tenants. I assume producing them will be another option instead of more tenants, money etc. In a similar way there are Super Tenants that are only produced as the fifth example of a particular level eg the fifth of the Professor's family is a Doctor and the fifth of the Stockbroker's family is a Magistrate. There are four main missions. To win at Financial Conquest you need a million dollars in the bank and no debts to the Bank, mob or tax man at the end of 40 years. For Egomania you must build one of each type of house including all the special commissions. In World Domination you must own one residential property on every estate on the board. Utopian States requires you to have at least three of each type of tenant at more than 90% happiness - a tall order! There's also a sandbox level. All of these games can be played solo, against up to three computer opponents or over a network. There are three difficulty levels, several maps and fixed or random starts. For some games you have to play against at least one computer opponent. There's much, much more to the game, especially when you have opponents because you have to try to mess up their game while they do the same to you. You can call in the mob or hire an undesirable like a Ghost, Psycho or Thief. This makes the game a lot harder. I found my opponent had pinched all my stock of wood and cement and I had no idea how to stop him apart from taking over his building. If I'd got the sound working properly in this game, it's one I would play for a long, long time. As it is, even playing silently, it's very entertaining. I've got the boxed version but you can download it from Underdogs. - o -